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Latest Architecture stories
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submitted by
Archimedius
5 days, 4 hours ago
devcentral.f5.com — A great blog from F5s DevCentral site on the need for dynamic network infrastructure. read more...
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tags:
Architecture | tag it
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submitted by
zpyoung
10 days, 22 hours ago
zachariahyoung.com — Below are the two LiveMeeting recording links. For some reason it still requires a name to be entered. I have removed the requirement for the recording key. DM on twitter if you have any issues. read more...
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tags:
Architecture | tag it
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submitted by
bradygaster
12 days, 6 hours ago
monstersgotmy.net — It seems that the Doppelgänger has found it's way into your WCF datacontracts to haunt you with obscure errors and difficult debugging. Don't worry it is quite easy to get rid of your Doppelgänger problems. So let me start by first defining the problem. read more...
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tags:
Architecture | tag it
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submitted by
Jemm
13 days, 18 hours ago
netfxharmonics.com — "One of the most awesome things about WCF is that the concepts scale extremely well. If you understand the ABCs of WCF, then you can do anything from creating a simple Hello World to a complex sales processing service. It's all based on having an address, a binding, and a contract. All the other concepts like behaviors, validators, and service factories are simply supplemental to the core of the system. When you understand the basics, you have the general essence of all of WCF." read more...
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tags:
WCF, Architecture | tag it
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submitted by
zpyoung
13 days, 22 hours ago
zachariahyoung.com — The Austin Tech Book Club will be discussing the book Agile Principles, Patterns, and Practices in C#. We will be meeting every other Thursday at 11:30, starting November 20. read more...
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Architecture | tag it
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submitted by
plbyrd
14 days, 4 hours ago
it.toolbox.com — Part 4 of the series of entries on implementing a true MVC pattern that uses an Adapter to interface with the underlying display framework. read more...
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submitted by
johnsheehan
14 days, 10 hours ago
ayende.com — The cause for this post is a post by Rob Conery where he suggests removing the RDMBS from the equation, at least during development. In particular, he suggests using an OODB during development and switching to RDBMS late in the game, when going to production. The reason for doing so in order to reduce the friction of having to maintain a database during development. read more...
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category: Architecture | Views: 26
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